mirror of
https://github.com/imperialsushi/gutterball-3.git
synced 2025-06-15 05:07:42 +00:00
New Version 1.42
Moving cam replay. Fixed the bugs. New Version 1.42 Moving cam replay. Fixed the bugs. New Version 1.42 Moving cam replay, Fixed the bugs.
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parent
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7079 changed files with 186851 additions and 48991 deletions
373
Gutterball 3/Assembly-CSharp.csproj
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<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VFXModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VehiclesModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VideoModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.WindModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Locator">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/Managed/Unity.Locator.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TestRunner">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="nunit.framework">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="UnityEngine.Timeline">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="UnityEngine.Networking">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GoogleAudioSpatializer">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpatialTracking">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.Editor">
|
||||
<HintPath>C:/Users/Asus/Documents/GitHub/gutterball-3/Gutterball 3/Library/PackageCache/com.unity.analytics@3.2.2/Unity.Analytics.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.StandardEvents">
|
||||
<HintPath>C:/Users/Asus/Documents/GitHub/gutterball-3/Gutterball 3/Library/PackageCache/com.unity.analytics@3.2.2/Unity.Analytics.StandardEvents.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.Tracker">
|
||||
<HintPath>C:/Users/Asus/Documents/GitHub/gutterball-3/Gutterball 3/Library/PackageCache/com.unity.analytics@3.2.2/Unity.Analytics.Tracker.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/mscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/UnityScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript.Lang">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Boo.Lang">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
|
||||
</Project>
|
Loading…
Add table
Add a link
Reference in a new issue