mirror of
https://github.com/imperialsushi/gutterball-3.git
synced 2025-06-15 05:07:42 +00:00
New Version 1.42
Moving cam replay. Fixed the bugs. New Version 1.42 Moving cam replay. Fixed the bugs. New Version 1.42 Moving cam replay, Fixed the bugs.
This commit is contained in:
parent
dcb7df5fd1
commit
1c033119df
7079 changed files with 186851 additions and 48991 deletions
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@ -113,6 +113,7 @@ public class Ball : MonoBehaviour
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if (collision.gameObject.tag == "Lane" && type == BallType.ThrowBall)
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{
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rollAudio.Play();
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gutterAudio.Stop();
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isGutter = false;
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game.isPin = false;
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roll.enabled = true;
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28
Gutterball 3/Assets/Scripts/CamReplay.cs
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28
Gutterball 3/Assets/Scripts/CamReplay.cs
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@ -0,0 +1,28 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CamReplay : MonoBehaviour
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{
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public Transform[] endPoint;
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public IEnumerator ReplayMove()
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{
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GameObject.FindObjectOfType<CameraFollow>().transform.position = transform.position;
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GameObject.FindObjectOfType<CameraFollow>().transform.rotation = transform.rotation;
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float time = 0;
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int randomReplay = Random.Range(0, endPoint.Length);
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while (time < 1)
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{
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GameObject.FindObjectOfType<CameraFollow>().transform.position = Vector3.Lerp(transform.position, endPoint[randomReplay].position, time);
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GameObject.FindObjectOfType<CameraFollow>().transform.rotation = Quaternion.Lerp(transform.rotation, endPoint[randomReplay].rotation, time);
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time += Time.deltaTime * 1;
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yield return null;
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}
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GameObject.FindObjectOfType<CameraFollow>().transform.position = endPoint[randomReplay].position;
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GameObject.FindObjectOfType<CameraFollow>().transform.rotation = endPoint[randomReplay].rotation;
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GameObject.FindObjectOfType<CameraFollow>().type = CameraFollow.CameraType.Replay2;
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}
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}
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11
Gutterball 3/Assets/Scripts/CamReplay.cs.meta
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11
Gutterball 3/Assets/Scripts/CamReplay.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ab9cdf397a3bded42970ef67bc0703c7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -12,6 +12,7 @@ public class CameraFollow : MonoBehaviour
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public float smoothRotSpeed = 10f;
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private Vector3 fallMove;
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private Coroutine replayCoroutine;
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void Update()
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{
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@ -64,6 +65,10 @@ public class CameraFollow : MonoBehaviour
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{
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transform.Translate(-fallMove.x * 0.125f * Time.fixedDeltaTime, 7.5f * Time.fixedDeltaTime, 30 * Time.fixedDeltaTime, Space.World);
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}
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else if (type == CameraType.Replay2)
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{
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transform.Translate(Vector3.forward * 60 * Time.fixedDeltaTime, Space.World);
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}
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else if (type == CameraType.ReturnBall)
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{
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transform.Translate(-10f * Time.fixedDeltaTime, -5f * Time.fixedDeltaTime, 500 * Time.fixedDeltaTime, Space.World);
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@ -76,8 +81,7 @@ public class CameraFollow : MonoBehaviour
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public void Replay(int index)
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{
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type = CameraType.Replay;
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transform.position = GameObject.FindObjectOfType<PinSetter>().replays[index].position;
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transform.rotation = GameObject.FindObjectOfType<PinSetter>().replays[index].rotation;
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replayCoroutine = StartCoroutine(GameObject.FindObjectOfType<PinSetter>().replays[index].ReplayMove());
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}
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public void React(int index)
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@ -89,9 +93,24 @@ public class CameraFollow : MonoBehaviour
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public void Reset()
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{
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transform.rotation = Quaternion.Euler(GameObject.FindObjectOfType<PinSetter>().rot * GameObject.FindObjectOfType<PinSetter>().rotSetX, 180, 0);
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if (replayCoroutine != null)
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{
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StopCoroutine(replayCoroutine);
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}
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Vector3 desiredPosition = new Vector3(ball.transform.position.x + GameObject.FindObjectOfType<PinSetter>().pos.x, GameObject.FindObjectOfType<PinSetter>().pos.y, GameObject.FindObjectOfType<PinSetter>().pos.z);
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transform.position = desiredPosition;
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transform.rotation = Quaternion.Euler(GameObject.FindObjectOfType<PinSetter>().rot * GameObject.FindObjectOfType<PinSetter>().rotSetX, 180, 0);
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}
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public void EndCam()
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{
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if (replayCoroutine != null)
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{
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StopCoroutine(replayCoroutine);
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}
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type = CameraType.ReactCam;
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transform.position = new Vector3(-GameObject.FindObjectOfType<PinSetter>().winPos.x, GameObject.FindObjectOfType<PinSetter>().winPos.y, GameObject.FindObjectOfType<PinSetter>().winPos.z);
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transform.rotation = Quaternion.Euler(-GameObject.FindObjectOfType<PinSetter>().winRot.x, 180 - GameObject.FindObjectOfType<PinSetter>().winRot.y, 0);
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}
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public void FallMove(Vector3 camMove)
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@ -63,7 +63,6 @@ public class Game : MonoBehaviour
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public AnimationScenes animations;
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public enum Crowds { NoCrowd, CheerBig, CheerMed, CrowdOk, CrowdHohum, CrowdCrap, Laugh, Oooh, Firework }
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public Crowds crowdType;
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public enum AllVoices { Strike, Spare, Gutterball, Double, Turkey, Split, Split710, SplitPick, Most, Few, One, Miss, EndBad, EndOk, EndGood, EndGreat, Perfect }
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public ScoreDisplay[] scoreDisplay;
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public ScoreDisplayBall3[] scoreDisplay3;
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public GameObject[] scoreCards = new GameObject[3];
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@ -206,7 +205,6 @@ public class Game : MonoBehaviour
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private GameObject[] sounds;
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private bool isIntro = true;
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private GameManager gameManager;
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private AllVoices allVoices;
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private Commentator commentator;
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private Ball ball;
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private Pin pin1;
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@ -223,8 +221,6 @@ public class Game : MonoBehaviour
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private Coroutine b;
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private ActionReplay[] replays;
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private bool is710;
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private bool isCommentator = true;
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private float commentatorTime = 0;
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private int commentatorIndex = 0;
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private bool isEndGame;
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private int introAnimIndex;
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@ -236,7 +232,6 @@ public class Game : MonoBehaviour
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private int rainIndex = 0;
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private bool isAnim = false;
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private int chargeBallIndex;
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private float openingTime;
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private bool isResetPins = false;
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private int pinCounts;
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public delegate void OnHighscoreListChanged(List<ScoreBowler> list);
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@ -578,11 +573,7 @@ public class Game : MonoBehaviour
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winBallRender4.material = gameManager.chooseBalls[gameManager.turnBalls4].ballMat;
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winBallRenderCPU.material = gameManager.chooseBalls[gameManager.compuObj[gameManager.turnBallsCPU].cpuIndex].ballMat;
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AlleyRegister();
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if (GameManager.isOpening)
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{
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openingTime += Time.deltaTime;
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}
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if (GameManager.isOpening && openingTime >= 14 || GameManager.isOpening && !opening.isPlaying)
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if (GameManager.isOpening && opening.time >= 14)
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{
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music.Play();
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GameManager.isOpening = false;
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@ -1159,22 +1150,19 @@ public class Game : MonoBehaviour
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{
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rainIndex = 0;
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}
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if (commentatorAudio.isPlaying == isCommentator && commentatorIndex == 1 && allVoices < AllVoices.Perfect)
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if (!commentatorAudio.isPlaying && commentatorIndex == 1)
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{
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commentatorAudio.clip = Resources.Load<AudioClip>("Sound/silence_sm");
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commentatorAudio.Play();
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commentatorIndex = 2;
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}
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if (commentatorIndex == 2 && allVoices < AllVoices.Perfect)
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{
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commentatorTime += Time.unscaledDeltaTime;
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}
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if (commentatorTime >= 0.5f && commentatorIndex == 2)
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if (!commentatorAudio.isPlaying && commentatorIndex == 2)
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{
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commentator.SecondVoice(commentatorAudio);
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commentatorAudio.Play();
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commentatorTime = 0;
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commentatorIndex = 3;
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}
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if (commentatorAudio.isPlaying == isCommentator && commentatorIndex == 3 || commentatorAudio.isPlaying == isCommentator && allVoices == AllVoices.Perfect)
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if (!commentatorAudio.isPlaying && commentatorIndex == 3)
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{
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if (crowdType == Crowds.CheerBig)
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{
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@ -1209,8 +1197,6 @@ public class Game : MonoBehaviour
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winCrowd.Play();
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fireworksMulti.Play();
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}
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isCommentator = true;
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commentatorTime = 0;
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commentatorIndex = 0;
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}
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pinCounter.UpdateStandingCountAndSettle();
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@ -1253,7 +1239,7 @@ public class Game : MonoBehaviour
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float nextIndex;
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if (isCurrentReplay)
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{
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nextIndex = currentReplayIndex + 1;
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nextIndex = currentReplayIndex + 0.75f;
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for (int i = 0; i < replays.Length; i++)
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{
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@ -1474,7 +1460,7 @@ public class Game : MonoBehaviour
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replays[i].SetTransform(0);
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}
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cameraFollow.Replay(replayIndex);
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yield return new WaitForSeconds(replayTime);
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yield return new WaitForSeconds(replayTime * 1.5f);
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replayText.SetActive(false);
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for (int i = 0; i < replays.Length; i++)
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{
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@ -3384,10 +3370,6 @@ public class Game : MonoBehaviour
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if (pinCounts == 5 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 6 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 7 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 8 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 9 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay)
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{
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VoiceMost();
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu)
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{
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isCommentator = false;
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}
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crowdType = Crowds.NoCrowd;
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}
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}
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@ -3428,11 +3410,6 @@ public class Game : MonoBehaviour
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if (pinCounts == 5 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 6 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 7 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 8 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 9 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay || pinCounts == 10 && PinCounter.pinCount > 0 && GameManager.type == GameManager.GameState.Replay)
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{
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VoiceMost();
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu)
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{
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isCommentator = false;
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crowdAudio.Stop();
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}
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if (pinCounts == 5 || pinCounts == 6)
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{
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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@ -3458,15 +3435,12 @@ public class Game : MonoBehaviour
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public void VoiceStrike()
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{
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allVoices = AllVoices.Strike;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Strike(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3476,15 +3450,12 @@ public class Game : MonoBehaviour
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public void VoiceSpare()
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{
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allVoices = AllVoices.Spare;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Spare(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3494,15 +3465,12 @@ public class Game : MonoBehaviour
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public void VoiceGutterball()
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{
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allVoices = AllVoices.Gutterball;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Gutterball(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3512,15 +3480,12 @@ public class Game : MonoBehaviour
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public void VoiceDouble()
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{
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allVoices = AllVoices.Double;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Double(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3530,15 +3495,12 @@ public class Game : MonoBehaviour
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public void VoiceTurkey()
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{
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allVoices = AllVoices.Turkey;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Turkey(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3548,15 +3510,12 @@ public class Game : MonoBehaviour
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public void VoiceSplit()
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{
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allVoices = AllVoices.Split;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Split(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3566,15 +3525,12 @@ public class Game : MonoBehaviour
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public void VoiceSplit710()
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{
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allVoices = AllVoices.Split710;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Split710(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3584,15 +3540,12 @@ public class Game : MonoBehaviour
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public void VoiceSplitPick()
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{
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allVoices = AllVoices.SplitPick;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.SplitPick(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3602,11 +3555,9 @@ public class Game : MonoBehaviour
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public void VoiceMost()
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{
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allVoices = AllVoices.Most;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Most(commentatorAudio);
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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}
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@ -3614,15 +3565,12 @@ public class Game : MonoBehaviour
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public void VoiceFew()
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{
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allVoices = AllVoices.Few;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Few(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3632,15 +3580,12 @@ public class Game : MonoBehaviour
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public void VoiceOne()
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{
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allVoices = AllVoices.One;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.One(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3650,15 +3595,12 @@ public class Game : MonoBehaviour
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public void VoiceMiss()
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{
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allVoices = AllVoices.Miss;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
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{
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commentator.Miss(commentatorAudio);
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crowdAudio.Stop();
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commentatorTime = 0;
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commentatorIndex = 1;
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commentatorAudio.Play();
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isCommentator = false;
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}
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if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
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{
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@ -3668,14 +3610,11 @@ public class Game : MonoBehaviour
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public void VoiceEndBad()
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{
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allVoices = AllVoices.EndBad;
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if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
|
||||
{
|
||||
commentator.EndBad(commentatorAudio);
|
||||
commentatorTime = 0;
|
||||
commentatorIndex = 1;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = false;
|
||||
}
|
||||
if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
|
||||
{
|
||||
|
@ -3685,14 +3624,11 @@ public class Game : MonoBehaviour
|
|||
|
||||
public void VoiceEndOk()
|
||||
{
|
||||
allVoices = AllVoices.EndOk;
|
||||
if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
|
||||
{
|
||||
commentator.EndOk(commentatorAudio);
|
||||
commentatorTime = 0;
|
||||
commentatorIndex = 1;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = false;
|
||||
}
|
||||
if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
|
||||
{
|
||||
|
@ -3702,14 +3638,11 @@ public class Game : MonoBehaviour
|
|||
|
||||
public void VoiceEndGood()
|
||||
{
|
||||
allVoices = AllVoices.EndGood;
|
||||
if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
|
||||
{
|
||||
commentator.EndGood(commentatorAudio);
|
||||
commentatorTime = 0;
|
||||
commentatorIndex = 1;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = false;
|
||||
}
|
||||
if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
|
||||
{
|
||||
|
@ -3719,14 +3652,11 @@ public class Game : MonoBehaviour
|
|||
|
||||
public void VoiceEndGreat()
|
||||
{
|
||||
allVoices = AllVoices.EndGreat;
|
||||
if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
|
||||
{
|
||||
commentator.EndGreat(commentatorAudio);
|
||||
commentatorTime = 0;
|
||||
commentatorIndex = 1;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = false;
|
||||
}
|
||||
if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
|
||||
{
|
||||
|
@ -3736,18 +3666,16 @@ public class Game : MonoBehaviour
|
|||
|
||||
public void PerfectGame()
|
||||
{
|
||||
allVoices = AllVoices.Perfect;
|
||||
if (GameManager.isVoice && GameManager.type != GameManager.GameState.Menu && maxBalls != 1)
|
||||
{
|
||||
commentatorAudio.clip = Resources.Load<AudioClip>("Sound/crowd-perfect");
|
||||
commentatorAudio.Play();
|
||||
isCommentator = false;
|
||||
commentatorIndex = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
crowdAudio.Stop();
|
||||
commentatorAudio.Stop();
|
||||
isCommentator = true;
|
||||
}
|
||||
if (GameManager.isVoice || crowdType > Crowds.NoCrowd)
|
||||
{
|
||||
|
@ -3790,9 +3718,7 @@ public class Game : MonoBehaviour
|
|||
commentator.commentators2[(int)GameManager.voices2].EndGood.voiceIndex = Random.Range(0, commentator.commentators2[(int)GameManager.voices2].EndGood.voices.Length);
|
||||
commentator.commentators2[(int)GameManager.voices2].EndGreat.voiceIndex = Random.Range(0, commentator.commentators2[(int)GameManager.voices2].EndGreat.voices.Length);
|
||||
commentatorIndex = 0;
|
||||
commentatorTime = 0;
|
||||
commentatorAudio.Stop();
|
||||
isCommentator = true;
|
||||
}
|
||||
|
||||
public void CrowdStop()
|
||||
|
@ -3879,7 +3805,6 @@ public class Game : MonoBehaviour
|
|||
crowdAudio.Stop();
|
||||
commentatorIndex = 3;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = false;
|
||||
}
|
||||
crowdType = Crowds.Laugh;
|
||||
}
|
||||
|
@ -3993,12 +3918,9 @@ public class Game : MonoBehaviour
|
|||
{
|
||||
ballObject.SetActive(false);
|
||||
}
|
||||
cameraFollow.type = CameraFollow.CameraType.ReactCam;
|
||||
cameraFollow.EndCam();
|
||||
GameManager.type = GameManager.GameState.EndGame;
|
||||
CrowdStop();
|
||||
cameraFollow.transform.rotation = Quaternion.Euler(-GameObject.FindObjectOfType<PinSetter>().winRot.x, 180 - GameObject.FindObjectOfType<PinSetter>().winRot.y, 0);
|
||||
Vector3 desiredPosition = new Vector3(-GameObject.FindObjectOfType<PinSetter>().winPos.x, GameObject.FindObjectOfType<PinSetter>().winPos.y, GameObject.FindObjectOfType<PinSetter>().winPos.z);
|
||||
cameraFollow.transform.position = desiredPosition;
|
||||
if (maxBalls == 1)
|
||||
{
|
||||
winGameBalls[17].SetActive(true);
|
||||
|
@ -5288,10 +5210,8 @@ public class Game : MonoBehaviour
|
|||
OpeningStop();
|
||||
commentator.PlayGutterball1(commentatorAudio);
|
||||
crowdAudio.Stop();
|
||||
commentatorTime = 0;
|
||||
commentatorIndex = 0;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5307,10 +5227,8 @@ public class Game : MonoBehaviour
|
|||
OpeningStop();
|
||||
commentator.PlayGutterball1(commentatorAudio);
|
||||
crowdAudio.Stop();
|
||||
commentatorTime = 0;
|
||||
commentatorIndex = 0;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5326,10 +5244,8 @@ public class Game : MonoBehaviour
|
|||
OpeningStop();
|
||||
commentator.PlayGutterball2(commentatorAudio);
|
||||
crowdAudio.Stop();
|
||||
commentatorTime = 0;
|
||||
commentatorIndex = 0;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5345,10 +5261,8 @@ public class Game : MonoBehaviour
|
|||
OpeningStop();
|
||||
commentator.PlayGutterball2(commentatorAudio);
|
||||
crowdAudio.Stop();
|
||||
commentatorTime = 0;
|
||||
commentatorIndex = 0;
|
||||
commentatorAudio.Play();
|
||||
isCommentator = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ public class PinSetter : MonoBehaviour
|
|||
public Vector3 pos;
|
||||
public Vector3 ballPos;
|
||||
public float rot;
|
||||
public Transform[] replays;
|
||||
public CamReplay[] replays;
|
||||
public Transform[] reacts;
|
||||
public Vector3 winPos;
|
||||
public Vector3 winRot;
|
||||
|
|
|
@ -30,9 +30,9 @@ public static class ScoreMasterBall3
|
|||
{
|
||||
if (frames.Count == 10) { break; } // Prevents 11th frame score
|
||||
|
||||
if (rolls[i - 1] + rolls[i] + rolls[i + 1] < 10)
|
||||
if (rolls[i - 1] + rolls[i + 1] < 10)
|
||||
{ // Normal "OPEN" frame
|
||||
frames.Add(rolls[i - 1] + rolls[i] + rolls[i + 1]);
|
||||
frames.Add(rolls[i - 1] + rolls[i + 1]);
|
||||
}
|
||||
|
||||
if (rolls.Count - i <= 1) { break; } // Ensure at least 1 look-ahead available
|
||||
|
@ -40,16 +40,11 @@ public static class ScoreMasterBall3
|
|||
if (rolls[i - 1] == 10)
|
||||
{
|
||||
i--; // STRIKE frame has just one bowl
|
||||
frames.Add(20 + rolls[i + 1]);
|
||||
frames.Add(10 + rolls[i + 1] + rolls[i + 2]);
|
||||
}
|
||||
else if (rolls[i - 1] + rolls[i] == 10)
|
||||
{ // SPARE bonus
|
||||
i--;
|
||||
frames.Add(20);
|
||||
}
|
||||
else if (rolls[i - 1] + rolls[i] + rolls[i + 1] == 10)
|
||||
{
|
||||
frames.Add(10);
|
||||
frames.Add(10 + rolls[i + 1]);
|
||||
}
|
||||
}
|
||||
return frames;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue