New Version 1.42

Moving cam replay.
Fixed the bugs.

New Version 1.42

Moving cam replay.
Fixed the bugs.

New Version 1.42

Moving cam replay,
Fixed the bugs.
This commit is contained in:
SkunkStudios 2025-01-29 09:54:37 +07:00
parent dcb7df5fd1
commit 1c033119df
7079 changed files with 186851 additions and 48991 deletions

View file

@ -0,0 +1,95 @@
using UnityEngine;
using System.Collections;
#pragma warning disable 0649 // Disabled warnings.
namespace TMPro
{
[System.Serializable]
public class TMP_Style
{
// PUBLIC PROPERTIES
/// <summary>
/// The name identifying this style. ex. <style="name">.
/// </summary>
public string name
{ get { return m_Name; } set { if (value != m_Name) m_Name = value; } }
/// <summary>
/// The hash code corresponding to the name of this style.
/// </summary>
public int hashCode
{ get { return m_HashCode; } set { if (value != m_HashCode) m_HashCode = value; } }
/// <summary>
/// The initial definition of the style. ex. <b> <u>.
/// </summary>
public string styleOpeningDefinition
{ get { return m_OpeningDefinition; } }
/// <summary>
/// The closing definition of the style. ex. </b> </u>.
/// </summary>
public string styleClosingDefinition
{ get { return m_ClosingDefinition; } }
public int[] styleOpeningTagArray
{ get { return m_OpeningTagArray; } }
public int[] styleClosingTagArray
{ get { return m_ClosingTagArray; } }
// PRIVATE FIELDS
[SerializeField]
private string m_Name;
[SerializeField]
private int m_HashCode;
[SerializeField]
private string m_OpeningDefinition;
[SerializeField]
private string m_ClosingDefinition;
[SerializeField]
private int[] m_OpeningTagArray;
[SerializeField]
private int[] m_ClosingTagArray;
//public TMP_Style()
//{
//Debug.Log("New Style with Name: " + m_Name + " was created. ID: ");
//}
/// <summary>
/// Function to update the content of the int[] resulting from changes to OpeningDefinition & ClosingDefinition.
/// </summary>
public void RefreshStyle()
{
m_HashCode = TMP_TextUtilities.GetSimpleHashCode(m_Name);
m_OpeningTagArray = new int[m_OpeningDefinition.Length];
for (int i = 0; i < m_OpeningDefinition.Length; i++)
m_OpeningTagArray[i] = m_OpeningDefinition[i];
m_ClosingTagArray = new int[m_ClosingDefinition.Length];
for (int i = 0; i < m_ClosingDefinition.Length; i++)
m_ClosingTagArray[i] = m_ClosingDefinition[i];
#if UNITY_EDITOR
// Event to update objects when styles are changed in the editor.
TMPro_EventManager.ON_TEXT_STYLE_PROPERTY_CHANGED(true);
#endif
}
}
}