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New Version 1.6
New 125 balls & powerups. Improved graphics.
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9413 changed files with 193360 additions and 264803 deletions
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Shader "Projector/Multiply" {
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Properties {
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_ShadowTex ("Cookie", 2D) = "gray" { TexGen ObjectLinear }
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_FalloffTex ("FallOff", 2D) = "white" { TexGen ObjectLinear }
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}
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Subshader {
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Tags { "RenderType"="Transparent-1" }
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Pass {
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ZWrite Off
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Fog { Color (1, 1, 1) }
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AlphaTest Greater 0
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ColorMask RGB
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Blend DstColor Zero
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Offset -1, -1
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SetTexture [_ShadowTex] {
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combine texture, ONE - texture
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Matrix [_Projector]
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}
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SetTexture [_FalloffTex] {
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constantColor (1,1,1,0)
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combine previous lerp (texture) constant
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Matrix [_ProjectorClip]
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}
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}
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}
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}
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