mirror of
https://github.com/imperialsushi/gutterball-3.git
synced 2025-06-15 05:07:42 +00:00
New Version 1.6
New 125 balls & powerups. Improved graphics.
This commit is contained in:
parent
b35433ae45
commit
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9413 changed files with 193360 additions and 264803 deletions
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@ -3,13 +3,13 @@
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--- !u!55 &1
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PhysicsManager:
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m_ObjectHideFlags: 0
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serializedVersion: 7
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m_Gravity: {x: 0, y: -3000, z: 0}
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serializedVersion: 10
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m_Gravity: {x: 0, y: -500, z: 0}
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m_DefaultMaterial: {fileID: 0}
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m_BounceThreshold: 10
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m_BounceThreshold: 50
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m_SleepThreshold: 0.005
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m_DefaultContactOffset: 0.01
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m_DefaultSolverIterations: 6
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m_DefaultSolverIterations: 4
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m_DefaultSolverVelocityIterations: 1
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m_QueriesHitBackfaces: 0
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m_QueriesHitTriggers: 1
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@ -17,9 +17,10 @@ PhysicsManager:
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m_ClothInterCollisionDistance: 0
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m_ClothInterCollisionStiffness: 0
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m_ContactsGeneration: 1
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_LayerCollisionMatrix: ffffffffff0080ffff0080ffffffffffff0080ffff0080ffffffffffffffffffc90880ffc90c80ffc90a80ffc90f80ffc90080ffc90080ffc90080ffc90080ffc90080ffc90080ffc90080ffc90080ffc90080ffc90080ffc90080ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_AutoSimulation: 1
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m_AutoSyncTransforms: 1
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m_ReuseCollisionCallbacks: 0
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m_ClothInterCollisionSettingsToggle: 0
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m_ContactPairsMode: 0
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m_BroadphaseType: 0
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@ -27,3 +28,6 @@ PhysicsManager:
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m_Center: {x: 0, y: 0, z: 0}
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m_Extent: {x: 250, y: 250, z: 250}
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m_WorldSubdivisions: 8
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m_FrictionType: 0
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m_EnableEnhancedDeterminism: 0
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m_EnableUnifiedHeightmaps: 1
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@ -118,7 +118,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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Others: 1
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bundleVersion: 1.51
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bundleVersion: 1.6
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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@ -274,6 +274,12 @@ PlayerSettings:
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- m_BuildTarget: WindowsStandaloneSupport
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m_APIs: 02000000
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m_Automatic: 1
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- m_BuildTarget: MacStandaloneSupport
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m_APIs: 1000000011000000
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m_Automatic: 1
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- m_BuildTarget: LinuxStandaloneSupport
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m_APIs: 1100000015000000
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m_Automatic: 1
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m_BuildTargetVRSettings: []
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m_BuildTargetEnableVuforiaSettings: []
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openGLRequireES31: 0
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@ -508,7 +514,18 @@ PlayerSettings:
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webGLCompressionFormat: 1
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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1: UNITY_POST_PROCESSING_STACK_V2
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4: UNITY_POST_PROCESSING_STACK_V2
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7: UNITY_POST_PROCESSING_STACK_V2
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13: UNITY_POST_PROCESSING_STACK_V2
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14: UNITY_POST_PROCESSING_STACK_V2
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19: UNITY_POST_PROCESSING_STACK_V2
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21: UNITY_POST_PROCESSING_STACK_V2
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25: UNITY_POST_PROCESSING_STACK_V2
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26: UNITY_POST_PROCESSING_STACK_V2
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27: UNITY_POST_PROCESSING_STACK_V2
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28: UNITY_POST_PROCESSING_STACK_V2
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platformArchitecture: {}
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scriptingBackend: {}
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il2cppCompilerConfiguration: {}
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@ -217,7 +217,7 @@ QualitySettings:
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
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Standalone: 5
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WebGL: 3
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iPhone: 2
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Android: 0
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Standalone: 0
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WebGL: 0
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iPhone: 0
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@ -27,7 +27,7 @@ TagManager:
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- UI
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-
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-
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- Lane
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- Scooper
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- Alley
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- Ball
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- Pin
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@ -3,7 +3,7 @@
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--- !u!5 &1
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TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.002
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Maximum Allowed Timestep: 0.03333333
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m_TimeScale: 1
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Fixed Timestep: 0.01
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Maximum Allowed Timestep: 0.0333
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m_TimeScale: 3
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Maximum Particle Timestep: 0.03
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