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New Version 1.61
Fixed the bugs.
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30 changed files with 641 additions and 2744 deletions
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@ -23,10 +23,6 @@ public class Pin : MonoBehaviour
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void Start ()
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{
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pinStartPos = transform.position;
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transform.position = pinStartPos;
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transform.rotation = Quaternion.identity;
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GetComponent<Rigidbody>().velocity = Vector3.zero;
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GetComponent<Rigidbody>().angularVelocity = Vector3.zero;
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GetComponent<Rigidbody>().Sleep();
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ball = GameObject.FindObjectOfType<Ball>();
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isSplash = GameObject.FindObjectOfType<PinSetter>().isSplash;
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