# shadererrors

msg: out of memory while parsing
file: /Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/CGIncludes/UnityShadowLibrary.cginc
msg2:
Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH _SPECGLOSSMAP PLANE_REFLECTION_USER_CLIPPLANE
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: out of memory while parsing
file: /Program Files/Unity/Hub/Editor/2018.4.3f1/Editor/Data/CGIncludes/UnityImageBasedLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH _SPECGLOSSMAP PLANE_REFLECTION_USER_CLIPPLANE
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


