using System.Collections; using System.Collections.Generic; using UnityEngine; public class Billboard : MonoBehaviour { public string findName; public bool isFind; private Transform cam; void Start () { if (isFind) { cam = GameObject.Find(findName).transform; } else { cam = GameObject.FindGameObjectWithTag("MainCamera").transform; } } void LateUpdate() { transform.LookAt(transform.position + cam.forward); } }