using System; [Serializable] public class PlayerObj { public string playerName; public int playerMoney; public int playerWin; public int playerLoss; public int playerStrikes; public int playerSpares; public int playerGutters; public PlayerObj(string name, int money, int win, int loss, int strikes, int spares, int gutters) { playerName = name; playerMoney = money; playerWin = win; playerLoss = loss; playerStrikes = strikes; playerSpares = spares; playerGutters = gutters; } }