gutterball-3/Gutterball 3/Assets/Animations/Alley_Zen.controller
SkunkStudios 0b195a0fc1 Custom Balls and Cosmic Alleys
Strike it big with amazing bowling action! Everything that made Gutterball 3D a hit is here - incredible 3D graphics, cool ball-rolling controls, hilarious characters - and more! Eight all-new alleys are waxed and ready for you to toss your choice of 85 unique bowling balls. As you play, earn points and cash and unlock alleys and balls. Even customize a ball with your own settings and images! Addictive bowling fun that will bowl you over!
2025-01-16 16:07:45 +07:00

153 lines
3.9 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Alley_Zen
serializedVersion: 5
m_AnimatorParameters:
- m_Name: Scooper
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107603767859224678}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1101 &1101390954276282948
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Scooper
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102176338835646050}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 0
m_HasFixedDuration: 0
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101794145289971222
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Scooper
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102124195120017644}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &1102124195120017644
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ZenDoorAnimation
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101390954276282948}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: d746d34e755539a4ab86b0c61354cf58, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102176338835646050
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ZenDoorIdle
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101794145289971222}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 3cdbdce494d8e7145bf0195619777e1f, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &1107603767859224678
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1102176338835646050}
m_Position: {x: 200, y: 0, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102124195120017644}
m_Position: {x: 480, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102176338835646050}