gutterball-3/Gutterball 3/Assets/Materials/Water_Fall 1.mat
SkunkStudios 71779ef7ac New Version 1.6
New 125 balls & powerups.
Improved graphics.
2025-05-07 06:18:40 +07:00

56 lines
1.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Water_Fall 1
m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 83d9f9e6dcf48134c948e5e5a5441a49, type: 3}
m_Scale: {x: 12, y: 0}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5339341
- _Blend: 1
- _BumpAmt: 35.018867
- _BumpReflectionStr: 0.5
- _ChromaticDispersion: 0.1
- _ColorTextureOverlay: 1
- _Displacement: 2
- _DisplacementTiling: 0.1
- _FresnelPower: 0.1
- _InvFade: 5
- _InvFadeFoam: 5
- _ReflDistort: 0.44
- _ReflToRefrExponent: 1
- _Reflectivity: 0
- _RefrDistort: 0.4
- _Refraction: 1
- _Refractivity: 40.639286
- _Shininess: 1
- _Speed: 4.0075474
- _WaveScale: 0.063
m_Colors:
- WaveSpeed: {r: 19, g: 9, b: -16, a: -7}
- _Color: {r: 0.58208954, g: 0.58208954, b: 0.58208954, a: 0.31764707}
- _Emission: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _HorizonColor: {r: 0.172, g: 0.463, b: 0.435, a: 1}
- _ReflectColor: {r: 0.19758064, g: 0.18285908, b: 0.12986149, a: 1}
- _RefrColor: {r: 0.34, g: 0.85, b: 0.92, a: 1}
- _SpecColor: {r: 0.4029851, g: 0.4029851, b: 0.4029851, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 0.9529412}
- _WorldLightDir: {r: 0, g: 0, b: 0, a: 1}