gutterball-3/Gutterball 3/Library/PackageCache/com.unity.textmeshpro@1.4.1/Scripts/Editor/TMP_ProjectTextSettings.cs
SkunkStudios 1c033119df New Version 1.42
Moving cam replay.
Fixed the bugs.

New Version 1.42

Moving cam replay.
Fixed the bugs.

New Version 1.42

Moving cam replay,
Fixed the bugs.
2025-01-29 16:19:11 +07:00

43 lines
No EOL
1.3 KiB
C#

#if !UNITY_2018_3_OR_NEWER
using UnityEditor;
namespace TMPro
{
public static class TMP_ProjectTextSettings
{
// Open Project Text Settings
[MenuItem("Edit/Project Settings/TextMeshPro Settings", false, 309)]
public static void SelectProjectTextSettings()
{
TMP_Settings textSettings = TMP_Settings.instance;
if (textSettings)
{
Selection.activeObject = textSettings;
// TODO: Do we want to ping the Project Text Settings asset in the Project Inspector
EditorUtility.FocusProjectWindow();
EditorGUIUtility.PingObject(textSettings);
}
else
TMPro_EventManager.RESOURCE_LOAD_EVENT.Add(ON_RESOURCES_LOADED);
}
// Event received when TMP resources have been loaded.
static void ON_RESOURCES_LOADED()
{
TMPro_EventManager.RESOURCE_LOAD_EVENT.Remove(ON_RESOURCES_LOADED);
TMP_Settings textSettings = TMP_Settings.instance;
Selection.activeObject = textSettings;
// TODO: Do we want to ping the Project Text Settings asset in the Project Inspector
EditorUtility.FocusProjectWindow();
EditorGUIUtility.PingObject(textSettings);
}
}
}
#endif