gutterball-3/Gutterball 3/Assets/Standard Assets/Projectors/Sources/Shaders/Projector Light.shader
SkunkStudios 71779ef7ac New Version 1.6
New 125 balls & powerups.
Improved graphics.
2025-05-07 06:18:40 +07:00

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GLSL

Shader "Projector/Light" {
Properties {
_Color ("Main Color", Color) = (1,1,1,1)
_ShadowTex ("Cookie", 2D) = "" { TexGen ObjectLinear }
_FalloffTex ("FallOff", 2D) = "" { TexGen ObjectLinear }
}
Subshader {
Pass {
ZWrite off
Fog { Color (0, 0, 0) }
Color [_Color]
ColorMask RGB
Blend DstColor One
Offset -1, -1
SetTexture [_ShadowTex] {
combine texture * primary, ONE - texture
Matrix [_Projector]
}
SetTexture [_FalloffTex] {
constantColor (0,0,0,0)
combine previous lerp (texture) constant
Matrix [_ProjectorClip]
}
}
}
}